Blizzard VP Speaks | "Maybe in five years you won't need a console..."

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Dreams-Visions

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#1 Dreams-Visions
Member since 2006 • 26578 Posts
Remember back in the old days when everybody and their dog thought that console gaming would make PC gaming completely obsolete? Well, in part one of a two-part interview with Itzik Ben Bassat, Blizzard's Vice President of Business Development, Gamesindustry.biz says that he feels the exact opposite, stating that consoles are becoming more and more like glorified PCs.

Of course, that's all well and good when you have one of the most successful video game franchises of all time notched on your belt.

"Consoles are becoming sophisticated PCs which sit in the living room... We'll have to see how all this develops," Ben Bassat states. Maybe in five years you won't need a console because you'll have one PC which delivers content all over your house."

He added that Blizzard has no immediate plans to create console versions of World of Warcraft, the company's tremendously popular MMORPG series. He did not rule out the possibility, however, stating that Blizzard is keeping an eye on the new wave of next-gen consoles and will pay particularly close attention to their usage of online space.

"Online console gaming is still in its very early stages, and it needs to be developed further to provide opportunities of a scale which will be interesting to us," he further elaborated. "So when we come to develop a new game we will look at the kind of opportunities that exist out there and what we want to develop, and if it could be interesting on console."

"We should remember that a 360 is just a sophisticated PC," he added.

As for his opinions on Sony's online service for the PS3, he admits that he hasn't seen enough of it to make a judgment. He did, however, express his praise for Xbox Live Arcade, citing its ease and intuitiveness.

We'll have more on part two of the story as soon as it becomes available.


Source: Gametrailers

wow. Discuss!

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XaosII

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#2 XaosII
Member since 2003 • 16705 Posts

Beat ya to it. But i dont care.

Its a pretty big claim. But who knows.

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Danm_999

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#3 Danm_999
Member since 2003 • 13924 Posts
It's a trend, consoles becoming more and more like PCs (online connectivity, multi-tasking, OS).

Honestly, I can see the way the console industry moves embodied by the Wii and the PS3. The former attempts to create a pure gaming platform based on innovation and simplicity, while the latter attempts to multi-task and move closer towards the PC. I think the relative successes of the Wii and PS3 (even if 360 'wins' this gen) will decide how the console industry will move.
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Thug_Pikachu

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#4 Thug_Pikachu
Member since 2006 • 4725 Posts
atleast theres still chance of WOW on console thats all I really care about
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Dreams-Visions

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#5 Dreams-Visions
Member since 2006 • 26578 Posts

Beat ya to it. But i dont care.

Its a pretty big claim. But who knows.

XaosII
sorry! :(
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Danm_999

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#6 Danm_999
Member since 2003 • 13924 Posts
atleast theres still chance of WOW on console thats all I really care about Thug_Pikachu
World of Starcraft or Diablo would be cooler IMO.
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Dreams-Visions

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#7 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Thug_Pikachu"]atleast theres still chance of WOW on console thats all I really care about Danm_999
World of Starcraft or Diablo would be cooler IMO.

World of Starcraft would single-handedly enslave all of the Korean peninsula.
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-RPGamer-

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#8 -RPGamer-
Member since 2002 • 34283 Posts

Don't see that happening, the money to be made in the console market snubs this concept. Does he honestly believe that Nintendo, Sony, and MS could happily fit under one overall system? That they would all leave the profit behind of specified hardware?

IMHO they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

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Thug_Pikachu

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#9 Thug_Pikachu
Member since 2006 • 4725 Posts
[QUOTE="Thug_Pikachu"]atleast theres still chance of WOW on console thats all I really care about Danm_999
World of Starcraft or Diablo would be cooler IMO.

I wouldnt feel like waiting and I doubt BLizzard would ever release one of its new games on console any time near the PC date. Blizzard needs to stop dragging its feet and get this on 360 already it could easily be another 2 million in the bag
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Dreams-Visions

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#10 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Danm_999"][QUOTE="Thug_Pikachu"]atleast theres still chance of WOW on console thats all I really care about Thug_Pikachu
World of Starcraft or Diablo would be cooler IMO.

I wouldnt feel like waiting and I doubt BLizzard would ever release one of its new games on console any time near the PC date. Blizzard needs to stop dragging its feet and get this on 360 already it could easily be another 2 million in the bag

undeniable truth.
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XaosII

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#11 XaosII
Member since 2003 • 16705 Posts

atleast theres still chance of WOW on console thats all I really care about Thug_Pikachu

Magic Eight Ball says "Not a chance."

The question of whether WOW will appear on consoles is still popping up from time to time... Have you got any further with making a definite decision?

Yes. We are not going to develop WOW for consoles. WOW was designed for PC and I think it will stay that way.
We have been talking to Microsoft and Sony. Personally I love XBLA - I think Microsoft has done an excellent job developing it and there are lots of exciting things there.

When we come to consider the new game we're developing, we'd have to take that into consideration and ask ourselves if we want to develop the game for consoles and PC or keep it PC only.

What it relates to is where console gaming is going to go. Online console gaming is still in its very early stages, and it needs to be developed further to provide opportunities of a scale which will be interesting to us. Blizz's VP of Business


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Thug_Pikachu

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#12 Thug_Pikachu
Member since 2006 • 4725 Posts
they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

-RPGamer-

I agree. you've got easily capable hardware , and solid userbase. whats the problem

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loco145

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#13 loco145
Member since 2006 • 12226 Posts
[QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Thug_Pikachu

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.
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-RPGamer-

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#14 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Thug_Pikachu

I agree. you've got easily capable hardware , and solid userbase. whats the problem

Not sure, but after the delusional no more consoles theory, I'm not ruling out bad leadership choices.

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Dreams-Visions

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#15 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.
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Hoffgod

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#16 Hoffgod
Member since 2006 • 12229 Posts
Actually, The Omni Future Almanacmade the same prediction back in 1982. And we all know how accurate that turned out to be...
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loco145

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#17 loco145
Member since 2006 • 12226 Posts
[QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Dreams-Visions

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

What RTS again?
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Thug_Pikachu

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#18 Thug_Pikachu
Member since 2006 • 4725 Posts
[QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

I cant understand why .

[QUOTE="Thug_Pikachu"]atleast theres still chance of WOW on console thats all I really care about XaosII

Magic Eight Ball says "Not a chance."

The question of whether WOW will appear on consoles is still popping up from time to time... Have you got any further with making a definite decision?

Yes. We are not going to develop WOW for consoles. WOW was designed for PC and I think it will stay that way.
We have been talking to Microsoft and Sony. Personally I love XBLA - I think Microsoft has done an excellent job developing it and there are lots of exciting things there.

When we come to consider the new game we're developing, we'd have to take that into consideration and ask ourselves if we want to develop the game for consoles and PC or keep it PC only.

What it relates to is where console gaming is going to go. Online console gaming is still in its very early stages, and it needs to be developed further to provide opportunities of a scale which will be interesting to us. Blizz's VP of Business


he seems senile at this point. does he really Nintendo, Sony, and Microsoft would simply give up on console sales and simply focus on software sales ?
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-RPGamer-

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#19 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="Dreams-Visions"][QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

What RTS again?

I'm going to assume you're not being sarcastic:

Real Time Strategy

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loco145

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#20 loco145
Member since 2006 • 12226 Posts
[QUOTE="loco145"][QUOTE="Dreams-Visions"][QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

-RPGamer-

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

What RTS again?

I'm going to assume you're not being sarcastic:

Real Time Strategy

I mean: What RTS game?
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Led_poison

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#21 Led_poison
Member since 2004 • 10146 Posts
[QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Dreams-Visions

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

You obviously never played WoW. You need all the keys KB/M comes with.
[QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

Unless they add KB/M support for 360, which is stupid becuase why not just play on yer pc
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-RPGamer-

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#22 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="loco145"][QUOTE="Dreams-Visions"][QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

What RTS again?

I'm going to assume you're not being sarcastic:

Real Time Strategy

I mean: What RTS game?

My bad, I'm not sure. I'll assume Halo Wars.

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-RPGamer-

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#23 -RPGamer-
Member since 2002 • 34283 Posts

I haven't played WoW, I'll admit it. I don't like MMO titles by their fundamental design.

That being said, why do you need all the keys?

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loco145

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#24 loco145
Member since 2006 • 12226 Posts
[QUOTE="loco145"][QUOTE="-RPGamer-"][QUOTE="loco145"][QUOTE="Dreams-Visions"][QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

-RPGamer-

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

What RTS again?

I'm going to assume you're not being sarcastic:

Real Time Strategy

I mean: What RTS game?

My bad, I'm not sure. I'll assume Halo Wars.

We have yet to see how that works out, and ifts good is because it was developed for the xbox360, no something developed for KB/M and then ported.
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Hoffgod

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#25 Hoffgod
Member since 2006 • 12229 Posts
[QUOTE="-RPGamer-"][QUOTE="loco145"][QUOTE="Dreams-Visions"][QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

What RTS again?

I'm going to assume you're not being sarcastic:

Real Time Strategy

I mean: What RTS game?

Lord of the Rings: Battle for Middle Earth II
The Battle for Middle-earth II proves that real-time strategy works on the Xbox 360. It's also a pretty impressive game, as well.GameSpot
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Thug_Pikachu

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#26 Thug_Pikachu
Member since 2006 • 4725 Posts
[QUOTE="Dreams-Visions"][QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Led_poison

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

You obviously never played WoW. You need all the keys KB/M comes with.
[QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

Unless they add KB/M support for 360, which is stupid becuase why not just play on yer pc

I seriously doubt that . most are probably hot keys or something . but 360 does support KB+M , and lots of people like me who dont PC game wouldnt find it stupid . PC gaming is a hassle to say the least rather than buying a $400 console and being set just buying games for the next 5 years . without having to worry about updating graphics cards, ram, getting the newest programs like Dx10, or a new OS like Vista
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TekkenMaster606

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#27 TekkenMaster606
Member since 2006 • 10980 Posts
I don't think this will be possible. Well, maybe but 'standard' boxes that deliver content and would replace gaming consoles just won't happen. Remember the MSX? The 3DO 'standard'? Everyone couldn't get along.

It sounds to me like Blizzard had a really bad experience with Starcraft : Ghost and is now very anti-console. If anything comes, it's because their parent company forced them to.
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-RPGamer-

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#28 -RPGamer-
Member since 2002 • 34283 Posts

I haven't played WoW, I'll admit it. I don't like MMO titles by their fundamental design.

That being said, why do you need all the keys?

-RPGamer-

Still wondering why...

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AdrianWerner

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#29 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Thug_Pikachu

I agree. you've got easily capable hardware , and solid userbase. whats the problem

]Blizz is a big company, but they stll have limited resources, simply put putting those people to work on Pc projects is more profitable than putting them on console projects.
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Thug_Pikachu

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#30 Thug_Pikachu
Member since 2006 • 4725 Posts
[QUOTE="-RPGamer-"]

I haven't played WoW, I'll admit it. I don't like MMO titles by their fundamental design.

That being said, why do you need all the keys?

-RPGamer-

Still wondering why...

because on the 360 controller you be able to set a button just for switching hair color on the fly
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ArisShadows

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#31 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="Dreams-Visions"][QUOTE="loco145"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Led_poison

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

people didn't think they could get RTS games to work on a controller either. when money meets motivation, innovation will happen.

You obviously never played WoW. You need all the keys KB/M comes with.
[QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

loco145

I agree. you've got easily capable hardware , and solid userbase. whats the problem

WoW won't work with a xbox360 controller.

Unless they add KB/M support for 360, which is stupid becuase why not just play on yer pc

Try adding 20+ command key list to a 10 button controller.. Blizzard should stick to my PC, but I would like them to bring out Starcraft:Ghost..
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Thug_Pikachu

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#32 Thug_Pikachu
Member since 2006 • 4725 Posts
[QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

AdrianWerner

I agree. you've got easily capable hardware , and solid userbase. whats the problem

]Blizz is a big company, but they stll have limited resources, simply put putting those people to work on Pc projects is more profitable than putting them on console projects.

but seriously how much resources does it take to port a game for a potential gold mine. Blizzard is being idiotic . I mean have they ever tried making a console game . hell why not get a publisher to port it
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-RPGamer-

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#33 -RPGamer-
Member since 2002 • 34283 Posts
Try adding 20+ command key list to a 10 button controller.. Blizzard should stick to my PC, but I would like them to bring out Starcraft:Ghost..ArisShadows

Use a menu system like every other couple hundred plus RPGs already found on consoles. Seriously 20+ keys? Mind listing off some of their functions.

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XaosII

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#34 XaosII
Member since 2003 • 16705 Posts
[QUOTE="-RPGamer-"]

I haven't played WoW, I'll admit it. I don't like MMO titles by their fundamental design.

That being said, why do you need all the keys?

-RPGamer-

Still wondering why...

A conversion could be possible...but not very good for the semi-twitched based play style. You really do need acces to either a lot of keys or a very quick pointing device. Combat tends to be very fast pased and heavy on reaction times, similar to an FPS, but in a typical FPS you tend to switch between a handful of weapons and generally need only 2 or 3 buttons to shoot, change your weapon, or perform some kind of relevant action. You pretty much need direct quick access to about 15 or 20 different commands (more so if you're a support class).

Think of Morrowind for the PC and the Xbox. You could only map a few buttons to spells and skills but you could pause to bring up your inventory to switch weapons and spells, but for WoW you would need to do that all in real-time. That would kinda be the closest comparison to the differences in UI and functionality.

Like i said, its not impossible, but i can see players using controllers to be a burden in a group. Of course, that can all change if they have a KB/M.

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ArisShadows

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#35 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="AdrianWerner"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

Thug_Pikachu

I agree. you've got easily capable hardware , and solid userbase. whats the problem

]Blizz is a big company, but they stll have limited resources, simply put putting those people to work on Pc projects is more profitable than putting them on console projects.

but seriously how much resources does it take to port a game for a potential gold mine. Blizzard is being idiotic . I mean have they ever tried making a console game . hell why not get a publisher to port it

They were making Starcraft: Ghost for only consoles..

By the way, its not dumb, MMORPGs don't belong on consoles.

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AdrianWerner

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#36 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="Thug_Pikachu"] but seriously how much resources does it take to port a game for a potential gold mine. Blizzard is being idiotic . I mean have they ever tried making a console game . hell why not get a publisher to port it

actualy it would take a lot of resources to port such game and a lot of time, Even simple ports like FEAR take a year to port, WoW would take more. To much investment and to much risk, why do it when you're absolutely sure you're going to make more money on PC? And publisher can't port it, the game needs constant updates and maintenance from Blizzard, putting other company to do that would only downrage it's quality. Simply put it would be very time and resources consuming project (not only porting, but then constant work on it later on) and we don't even know how popular MMOS will be on 360. Simply put: it's not financialy viable for Blizzard to even try console development
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loco145

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#37 loco145
Member since 2006 • 12226 Posts
[QUOTE="Thug_Pikachu"] I seriously doubt that . most are probably hot keys or something . but 360 does support KB+M , and lots of people like me who dont PC game wouldnt find it stupid . PC gaming is a hassle to say the least rather than buying a $400 console and being set just buying games for the next 5 years . without having to worry about updating graphics cards, ram, getting the newest programs like Dx10, or a new OS like Vista

Blizzards gamer requirements aren'0t very high, you can run WoW on pretty much any computer that can run Windows XP smoothly.

And i tell you why wont work, when i played my shaman (retired atm), I used the following movements:

Main melee attack, Earthshock, Frostshock, flameshock, Purge, Ligthing bolt, Chain ligthing, lower level lighting bolt (for conserving mana), level 1 earthshock (for conserving mana), level 1 frostshock (for conserving mana), lesser healing wave, healing wave, chain heal, low level healing way (for conserving mana), de-poisong, de-diseases, nature swiftness, nature swiftness for healing on me, nature swiftness for healing on target, nature switness+damage trinket, searing totem, level 1 searing totem, magma totem, level 1 magma totem, windfury totem, level 1 windfury totem, agility totem, strenght totem, earthbind totem, tremor totem, grounding totem, healing stream totem, mana tide totem, trinket, racial, hp potion, mana potion, instant change outfit for +damage gear, instant change outfit for +healing gear, instant change equipped trinket for CD... and im sure i forget some. I also had to do the following actions, Target nearest enemy, change enemy target, target low heal ally (by on his hp bar), Target Target's target ( really!)... I see only so many buttons in the xbox360 and clicking on the action icon on the screen isn't an option with an analog.
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AdrianWerner

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#38 AdrianWerner
Member since 2003 • 28441 Posts
[QUOTE="Thug_Pikachu"][QUOTE="AdrianWerner"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

ArisShadows

I agree. you've got easily capable hardware , and solid userbase. whats the problem

]Blizz is a big company, but they stll have limited resources, simply put putting those people to work on Pc projects is more profitable than putting them on console projects.

but seriously how much resources does it take to port a game for a potential gold mine. Blizzard is being idiotic . I mean have they ever tried making a console game . hell why not get a publisher to port it

[img]http://images.amazon.com/images/P/B00002STGV.01-A1ZSJN0GZ0182B._AA280_SCLZZZZZZZ_V62189607_.jpg [img] They were making Starcraft: Ghost for only consoles..

but they didn't do it themsevles,. they bough console company solely for that purpose and yet they still canceled it and closed down all their console teams and moved people to pc teams
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#39 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="-RPGamer-"]

I haven't played WoW, I'll admit it. I don't like MMO titles by their fundamental design.

That being said, why do you need all the keys?

XaosII

Still wondering why...

A conversion could be possible...but not very good for the semi-twitched based play style. You really do need acces to either a lot of keys or a very quick pointing device. Combat tends to be very fast pased and heavy on reaction times, similar to an FPS, but in a typical FPS you tend to switch between a handful of weapons and generally need only 2 or 3 buttons to shoot, change your weapon, or perform some kind of relevant action. You pretty much need direct quick access to about 15 or 20 different commands (more so if you're a support class).

Think of Morrowind for the PC and the Xbox. You could only map a few buttons to spells and skills but you could pause to bring up your inventory to switch weapons and spells, but for WoW you would need to do that all in real-time. That would kinda be the closest comparison to the differences in UI and functionality.

Like i said, its not impossible, but i can see players using controllers to be a burden in a group. Of course, that can all change if they have a KB/M.

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

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Stabby2486

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#40 Stabby2486
Member since 2006 • 6688 Posts
I won't need consoles when they stop making games for them. Which won't happen for a long, long, long time.
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ArisShadows

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#41 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="ArisShadows"][QUOTE="Thug_Pikachu"][QUOTE="AdrianWerner"][QUOTE="Thug_Pikachu"][QUOTE="-RPGamer-"]they're stupid for not porting WoW to consoles. The Live community for instance would thrive off a MMO, and the Live market is void of that genre. They should strike while the iron is hot.

AdrianWerner

I agree. you've got easily capable hardware , and solid userbase. whats the problem

]Blizz is a big company, but they stll have limited resources, simply put putting those people to work on Pc projects is more profitable than putting them on console projects.

but seriously how much resources does it take to port a game for a potential gold mine. Blizzard is being idiotic . I mean have they ever tried making a console game . hell why not get a publisher to port it

[img]http://images.amazon.com/images/P/B00002STGV.01-A1ZSJN0GZ0182B._AA280_SCLZZZZZZZ_V62189607_.jpg [img] They were making Starcraft: Ghost for only consoles..

but they didn't do it themsevles,. they bough console company solely for that purpose and yet they still canceled it and closed down all their console teams and moved people to pc teams

*Shrugs* I would have bought it in a heart beat.
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Stabby2486

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#42 Stabby2486
Member since 2006 • 6688 Posts

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

        

It'd be too clunky, but it doesn't matter since 360 supports KB/M now. Google XFPS 360 to see what I'm talking about.

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-RPGamer-

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#43 -RPGamer-
Member since 2002 • 34283 Posts

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

Stabby2486

        

It'd be too clunky, but it doesn't matter since 360 supports KB/M now. Google XFPS 360 to see what I'm talking about.

Will do, just saying if everyone is experiencing "clunky" design than there is no unfairness.

But let me google that quickly, thanks.

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ArisShadows

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#44 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="Stabby2486"]

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

-RPGamer-

        

It'd be too clunky, but it doesn't matter since 360 supports KB/M now. Google XFPS 360 to see what I'm talking about.

Will do, just saying if everyone is experiencing "clunky" design than there is no unfairness.

But let me google that quickly, thanks.

Clunky controls = Death.
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#45 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="Stabby2486"]

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

ArisShadows

        

It'd be too clunky, but it doesn't matter since 360 supports KB/M now. Google XFPS 360 to see what I'm talking about.

Will do, just saying if everyone is experiencing "clunky" design than there is no unfairness.

But let me google that quickly, thanks.

Clunky controls = Death.

Of the game?

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loco145

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#46 loco145
Member since 2006 • 12226 Posts
[QUOTE="Stabby2486"]

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

-RPGamer-

It'd be too clunky, but it doesn't matter since 360 supports KB/M now. Google XFPS 360 to see what I'm talking about.

Will do, just saying if everyone is experiencing "clunky" design than there is no unfairness.

But let me google that quickly, thanks.

So, basically xbox360 owners would get a dumbed down version. Wouldn't a new game created for xbox360 be better?
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-RPGamer-

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#47 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="Stabby2486"]

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

loco145

It'd be too clunky, but it doesn't matter since 360 supports KB/M now. Google XFPS 360 to see what I'm talking about.

Will do, just saying if everyone is experiencing "clunky" design than there is no unfairness.

But let me google that quickly, thanks.

So, basically xbox360 owners would get a dumbed down version. Wouldn't a new game created for xbox360 be better?

Not sure, I'm just commenting on the idea, not that I care for the genre in the slightest. And what i said was merely a band aid fix for the issue, doesn't mean the developer would have to take that course of action.

Since all Xbox 360 come with headsets you could do some sort of vocal commands.

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Can-o-Mark

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#48 Can-o-Mark
Member since 2005 • 3844 Posts

No WoW for the 360 because I guess they dont want to take the risk, as people will have to buy a keyboard and mouse to play it. And not everyone is willing to pay 15 bucks a month (ontop of the XBL fee) and pay for the thing that allows you to hook up a keyboard and mouse (you need that thing right?) to your 360.

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Thug_Pikachu

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#49 Thug_Pikachu
Member since 2006 • 4725 Posts
[QUOTE="-RPGamer-"][QUOTE="Stabby2486"]

If the Live community cut away from the PC community, than everyone would have this same basic handicap if you will.

They could do the dpad "hot keys", then hold down left shoulder for another set of dpad "hotkeys" and then the right shoulder for dpad "hotkeys" giving some 24 different entries.

loco145

It'd be too clunky, but it doesn't matter since 360 supports KB/M now. Google XFPS 360 to see what I'm talking about.

Will do, just saying if everyone is experiencing "clunky" design than there is no unfairness.

But let me google that quickly, thanks.

So, basically xbox360 owners would get a dumbed down version. Wouldn't a new game created for xbox360 be better?

no :? I want to play WOW.
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Danm_999

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#50 Danm_999
Member since 2003 • 13924 Posts
You couldn't do WoW on consoles without a keyboard. Just not an option. Anyone who has played WoW for any amount of time will tell you that using your abilities/spells intelligently and rapidly are the key to any form of content, Player versus player, solo play or group play. Each class probably has over 60 spells with the addition of the expansion. The control scheme is very complex, and barely works on PC, only made bareable by the scores of mods and UIs available.

There are other concerns too. WoW is a VERY RAM intensive game. 360 really lacks the facilities that the PC does. The amount of content that would also have to be either provided by disk, or stored on the 360 HDD, would be troublesome.

Not impossible, by any means, but people would be crazy to get WoW on a console when a PC capable of handling it is not expensive at all (it's a 2004 game).